2009-04-27
Algeco competition
Awaiting results of the 2009 Algeco competition / should be in may... I will then post pics from the freshest, nicest, most playfull, colourfull model ever made and seen (by my partner and I).
tags
architecture,
competition
Montparnasse. A laboratory for urban (hyper)density.
Density was the main subject of this workshop proposed by architects Philippe Gazeau and Stéphane Maupin at ENSAPVS (Paris 2008-2009), with the belief it could be a tool for urban renewal or transformation. Even an already dense city like Paris would benefit, even need, an increase of its population within its limits in order to oppose the rather deadly but very real tendances of museification, and urban sprawl. Evidently however, this approach is not about letting everybody build higher all over the place. The area of study had then to be carefully chosen: we went on working on the site of Montparnasse.
We tried not to think too much about what would be harmful for the existing city in such a dramatic increase of the density or what form should it take, but precisely on the opposite: what could it allow? How does the city benefits from the insertion of high-rise or mega-buildings?
Each of our buildings hosts altogether a major equipment, such as a sports field, swimming-pool, library… and particular housing / offices directly in contact with it. We seek good couples to ensure that everybody benefits from the major porosity between the city and the equipment, and then between the equipment and its more private extension.
[Team project with Marie-Laure Cazes]
We tried not to think too much about what would be harmful for the existing city in such a dramatic increase of the density or what form should it take, but precisely on the opposite: what could it allow? How does the city benefits from the insertion of high-rise or mega-buildings?
Each of our buildings hosts altogether a major equipment, such as a sports field, swimming-pool, library… and particular housing / offices directly in contact with it. We seek good couples to ensure that everybody benefits from the major porosity between the city and the equipment, and then between the equipment and its more private extension.
[Team project with Marie-Laure Cazes]
tags
animation,
architecture
Treviso - Scalo Motta
Project initiated at the master of Landscape Architecture in Venice (Pr. Paolo Ceccon, Michela De Poli 2008). Urban/landscape scale
[Team project with Quentin Georgelin, Simone Teso]
[Team project with Quentin Georgelin, Simone Teso]
tags
architecture,
landscape,
urban planning
Colli Euganei
Portraiting landscape. A personal introduction to the Colli Euganei regional park in the Veneto (Italy). Team project submitted at the Landscape Master in Venice (IUAV - 2008).
[Team project with Quentin Georgelin, Nicolas Thomelin]
[Team project with Quentin Georgelin, Nicolas Thomelin]
2009-04-26
Interaction Venice
Design and "fast and dirty" prototype for a Vaporetto user interface in Venice. This was our collective entry for the Gillian Crampton-Smith and Philip Tabor Interaction Design Theory class at the IUAV, Venice (2007).
[Team project with Marco Bertoldo, Laura Bordin, Leandro Lisboa]
[Team project with Marco Bertoldo, Laura Bordin, Leandro Lisboa]
tags
animation,
design,
interaction design,
model,
prototype
Sacca San Mattia - Venice Lagoon Park
Entry for the 2007 2G competition, then developped at the Landscape Master Class in Venice. This is a collective proposal for an evolving park on the artificial industrial island of San Mattia near Murano in the Venice Lagoon. The topography, vegetation and functions of the park change over the time, seasons, years... as the water/earth limit fades to eventually turn the island into a Lagoon factory.
[exhibited at the 5th Barcelona Landscape Biennial, 2008]
[Team project with Quentin Georgelin, Giovanni Gabai, Ludovico Tiberio]
[exhibited at the 5th Barcelona Landscape Biennial, 2008]
[Team project with Quentin Georgelin, Giovanni Gabai, Ludovico Tiberio]
tags
animation,
competition,
landscape,
model,
sketch
Students house.
Third year project on the Orsay Science faculty campus near Paris, for a Students house with a small theater, cafeteria, library and computer room, offices (2006).
House for an art collector in southern France.
Every phase of the project was to be designed in model and section only, excluding the plan. Focusing on the section resulted in finding richer strategies in terms of scale, variety of the spaces, natural light, views... The plan is definitly a more abstract tool, that should not let forget the human scale. (2006)
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