Showing posts with label model. Show all posts
Showing posts with label model. Show all posts

2010-03-31

iterations (suite)


"abstract machines are precisely what they claim to be : they are abstract because conceptually and ontologically distinct from material reality yet they are fully functionning machines nonetheless, that is, they are agencies of assemblage, organisation and deployment... The argument, stated simply, is as follows: to every organised entity there corresponds a microregime of forces that endows it with its general shape and programme. Every object is a composition of forces, and the compositional event is the work or expression of an abstract machine."

Nice recap (and simplification) of Deleuze by Sanford KWINTER, The Hammer and the Song, in The Diagrams of Architecture, edited by Mark Garcia, AD Reader, John Wiley & Sons, London, 2010, p. 124

2010-03-28

affettati e diagrammi - (notes for an automatic model slicer)


how about an automatic model slicer for analysis, compare... ? working on a clean gh definition... should release 0.1 version soon...

It makes me wonder... what if we would generate a live-version of classic diagram book "Precedents in architecture, Analytical diagrams, formative ideas and parts" by Roger H. Clark and Michael Pause ? (That book can be previewed here)

As the on-going reflexion on diagrams continues to extend some sort of hegemony over the architectural field in the recent years, I would also like to share a recent, and somehow more critical resource : Mark Garcia's collective book "Diagrams of architecture" + the very stimulating AA school conference (03/05/10) which can be watched here).

I would finish this inexpectedly long post by quoting Reiser+Umemoto (Atlas of novel tectonics, Princeton Architectural Press, New-York, 2006, p.114 :

"The Diagram [...]

Material organizations at the macro scale must of necessity be modelled in order to predict or track changes to their behavior. Thus an analog connection must be made to microscale. Macro-organizations of material behavior can be approximated at smaller scales, but adjustments are necessary as the system becomes rendered in a more intensive or extensive model. For instance, a model airplane cannot be exactly scaled down and expected to operate in flight, because the behavior of airflow and lift is not consistent at the smaller scale. For this reason, operable model airplanes must undergo deformation in the wing according to a coefficient of scale dictated by a dimensionless parameter known as the Reynold's Number."


2010-02-08

iteration 2.

grasshopper solid /void deconstruction engine.

2010-02-06

iteration 1.


some experiment on the iteration method issue.

2009-06-29

"MatMax" - Algeco competition 2009




"Models are real" says Olafur Eliasson (in a much more interesting sense...). Well then, in order to test and demonstrate the flexibility and efficiency of our solution for an elementary school using Algeco's modular system, we found only a model would bring synthetic answers (scale 1:50). This was our first attempt to fast'n (not so) dirty match a competition's brief : at once, testing, correcting and representing the actual state of our experimentations without worrying about (other kinds of) drafts. Drafts are real too, I guess.

[Team project with Nicolas Thomelin]
"MatMax" has been selected to be published.

2009-04-26

Interaction Venice

Design and "fast and dirty" prototype for a Vaporetto user interface in Venice. This was our collective entry for the Gillian Crampton-Smith and Philip Tabor Interaction Design Theory class at the IUAV, Venice (2007).


[Team project with Marco Bertoldo, Laura Bordin, Leandro Lisboa]

Sacca San Mattia - Venice Lagoon Park

Entry for the 2007 2G competition, then developped at the Landscape Master Class in Venice. This is a collective proposal for an evolving park on the artificial industrial island of San Mattia near Murano in the Venice Lagoon. The topography, vegetation and functions of the park change over the time, seasons, years... as the water/earth limit fades to eventually turn the island into a Lagoon factory.

[exhibited at the 5th Barcelona Landscape Biennial, 2008]





[Team project with Quentin Georgelin, Giovanni Gabai, Ludovico Tiberio]

6 double heigt appartments in Paris

2nd year final project (2006).

the metaphor